Specify the rotation angle or distance value for joint degrees of freedom.[Read more...] about Drive Joints
Rigid Group
Locks the relative position of the selected components. The components are treated as a single object when moved or when joints are applied.
Select the components to group together.[Read more...] about Rigid Group
Joint Origin
Positions a joint on a component. Joint origins define the geometry used to relate to a joint’s components.
Select geometry to define the joint origin.[Read more...] about Joint Origin
As-Built Joint
Positions components relative to one another and defines the relative motion. Components maintain their current position.
Select components to join. Specify the joint type and the position of the joint origin.[Read more...] about As-Built Joint
Joint
(keyboard shortcut “J”) Positions components relative to one another and defines the relative motion.
Select geometry or joint origins to define the joint. Specify the type to define the relative motion.[Read more...] about Joint
New Component
Creates a new empty component or converts existing bodies to components.
When creating an empty component, enter a name and select the parent. When converting bodies, select the bodies to convert.[Read more...] about New Component