Understanding the four types of modeling bodies will help you better determine which type of feature you can use. Features are grouped by tab and color. [Read more...] about Why Are There Different Colored Features in Fusion 360?
Fusion 360 allows users to rearrange the layout of user interface sections. Adding or removing features to toolbars and menu dropdowns can also be done.
Resetting the Fusion 360 layout will change the user interface to the same view of when you first installed and opened Fusion 360. [Read more...] about How to Reset Layout to the Fusion 360 Default
There are two reasons your view may not be reorienting upon creating a new sketch. First, you should check the "Auto Look at Sketch" setting in your Preferences.
[Read more...] about Why Doesn’t Fusion 360 Look Directly at the Sketch?
Fusion 360 is a top-down modeling program, which means parts can be designed and built within the same file.
Assemblies can contain up to 1000 bodies and components. Ultimately, the number allowed depends on how complex each one is.
So what happens when you want to focus on a specific area of a model? [Read more...] about Changing the Opacity of Bodies and Components in Fusion 360
Fusion 360's text command does not have alignment buttons. Learn the workaround, using constraints, to aligning text in Fusion 360. [Read more...] about Aligning Text to Center in Fusion 360
Beginners often face a common issue when trying to mirror objects in Fusion 360.
Each problem or question is due in part that there are two different mirror commands. Fusion 360 has a Sketch Mirror command and a Model Mirror Command. [Read more...] about Mirror Command Not Working in Fusion 360
I decided to host my premium courses on Skillshare because it provides many additional benefits, which are outlined on this p. Skillshare is an online learning community for people who want to learn from educational videos. [Read more...] about What is Skillshare?
If you want to extrude the font, Fusion 360 currently only supports the use of TTF fonts. If you just want to add a custom font to Sketches then you can also use OTF fonts.
TTF, which stands for TrueType Fonts, is an outline font standard developed by Apple in the late 1980s. Today, it is the most widely supported font format for both macOS and Microsoft Windows operating systems. [Read more...] about How to Use Custom Fonts in Fusion 360
Fusion 360 accepts SVG files, but they should still be used on a limited basis. When possible, use Fusion 360's native sketch geometry to create the desired shape.
Fusion 360's 2D-sketch will result in a faster and more predictable model. Importing SVG files will automatically re-recreate the SVG lines with Fusion 360 geometry. This often results in hundreds of spline paths. [Read more...] about Using SVG Files with Fusion 360
Fusion 360’s file structure and management are different than comparable CAD programs. Fusion 360 is 100% cloud-based, which means all of your design files live on the Autodesk servers. Design files will not be saved to your local machine unless you choose to "export" your design. [Read more...] about How to Save a Design File in Fusion 360
In short, I don't recommend learning Fusion 360 through a book. I understand that there are many learning styles, and some people prefer reading. With that said, software tutorial books come with a slew of issues. [Read more...] about Why Books Don't Work for Learning Fusion 360
To import files in Fusion 360 most users will use the "upload" workflow that is located in the data panel. The problem is that the Upload method assumes all unitless files (.stl or .obj) are made with centimeters. Instead, you should always use the Insert Mesh feature when you need to place a mesh file into your current design. [Read more...] about Why is my STL file 10X greater in Fusion 360?